Click the "Select File" button above, and choose your RESOURCE file.
You’ll see a preview, if available.
Click the "Convert file to..." button to extract text information.
Convert RESOURCE to another file type
To convert RESOURCE assets to another format, you need Unity or other Game software.
Convert a file to RESOURCE
To convert other file formats to the "Asset Bundle Archive" file type, you need software like Unity or a similar tool.
About RESOURCE files
The .resource file format is primarily used as a compiled data container. In most cases, it functions as a Unity Asset Bundle or an FMOD audio sample bank, storing 3D models, textures, sounds, and scripts for video games. Less commonly, it serves as a static web resource bundle in Salesforce or a modification package for GTA V via alt:V.
These files are typically processed by game engines like Unity or audio middleware like FMOD, which read the compiled binary data at runtime. The Salesforce Developer Platform also uses it to bundle static web components.
The main disadvantage of the .resource format is its highly proprietary and closed nature. Because the format is designed for machine reading rather than human editing, standard software cannot open it. Files are often enormous, sometimes exceeding several gigabytes, and the internal data is frequently compressed using algorithms like LZ4 or LZMA, or even encrypted to prevent reverse engineering. Users face immense frustration because accessing a simple texture or audio track requires specialized, third-party modding tools.
When attempting to extract data from these containers, the best target formats depend on the source content. Audio banks should be converted to WAV or OGG, while embedded video cutscenes are best extracted as MP4 or MKV. Salesforce web assets simply need to be converted to a standard ZIP archive. However, extracting assets often results in the loss of crucial metadata, engine-specific scripts, and original directory structures.
Opening or converting .resource files is notoriously difficult because they are proprietary binary archives lacking a universal standard. Often, only the original software can properly read or export the data. If our analysis detects a supported underlying or embedded format - such as a disguised MP4 video or a ZIP archive - viewing or conversion may still be possible.
Convert.Guru analyzes your RESOURCE file, detects the exact format, and lets you read the text inside.
If you want to convert RESOURCE file to CSV, JSON, XML, YAML, YML, TOML, INI, CFG, CONF, DAT, DB or SQL, you can use Unity or similar software from the "Compiled Game Data Package" category. In the File menu, look for Save As… or Export….
To convert DBF, XML, SQLITE, XLSX, SQL, TSV, ACCDB, YAML, MDB, CSV, ODS or JSON files to RESOURCE, try Unity or another comparable tool in the "Compiled Game Data Package" category.
The RESOURCE Converter Story
The history of Convert.Guru began over 25 years ago in California with Tom Simondi’s file-format database. A former contributor to Space Shuttle development and a software pioneer of the 1980s, Simondi established a trusted resource for file type analysis that was even referenced by Microsoft Windows XP. Today, we use modern technology to process and convert thousands of file formats while continually improving our RESOURCE converter.