YDR Converter

Extract text from YDR files


Drop or upload your .YDR file

How to extract text from your YDR file

  1. Click the "Select File" button above, and choose your YDR file.
  2. You’ll see a preview, if available.
  3. Click the "Convert file to..." button to extract text information.

Convert YDR to another file type

To convert your YDR file to another format, you need OpenIV or other Game software.

Convert a file to YDR

To convert other file formats to the "RAGE Engine Drawable" file type, you need software like OpenIV or a similar tool.


About YDR files

The .YDR file extension primarily identifies a Drawable Resource used by the Rockstar Advanced Game Engine (RAGE). These binary files are the building blocks of the visual world in games like Grand Theft Auto V, containing the geometry (meshes), vertex data, shader parameters, and Level of Detail (LOD) information for static objects.

The Problem: Proprietary Lock-in

Because .YDR files are compiled for engine performance, they are essentially "locked" binary blobs. You cannot simply double-click them to view the model, nor can you import them directly into standard 3D suites like Blender or Maya. Attempting to edit a .YDR in a hex editor or text editor usually results in file corruption, causing the game to crash upon loading.

The Solution: Decompilation and Conversion

To modify these assets, you must convert them into editable intermediate formats. The conversion target depends on your goal:

Convert.Guru analyzes your YDR file, detects the exact format, and lets you read the text inside.

Users also converted ODR, XML, YTD, OBJ, YDD, FBX, PNG, YTYP, YBN, DDS, RAR, RPF and YFT files.


FAQ

If you want to convert YDR file to OBJ, YDD, XML, RPF, EXE, ISO, BIN, CUE, PAK, WAD, PK3 or PK4, you can use OpenIV or similar software from the "Game Model Geometry" category. In the File menu, look for Save As… or Export….

To convert MOD, BIN, CFG, SCX, DAT, MPQ, LOG, CUE, INI, EXE, SCM or ISO files to YDR, try OpenIV or another comparable tool in the "Game Model Geometry" category.



The YDR Converter Story

The history of Convert.Guru began over 25 years ago in California with Tom Simondi’s file-format database. A former contributor to Space Shuttle development and a software pioneer of the 1980s, Simondi established a trusted resource for file type analysis that was even referenced by Microsoft Windows XP. Today, we use modern technology to process and convert thousands of file formats while continually improving our YDR converter.