How to extract text from your SHADER file
- Click the "Select File" button above, and choose your SHADER file.
- You’ll see a preview, if available.
- Click the "Convert file to..." button to extract text information.
Convert SHADER to another file type
To convert your SHADER file to another format, you need Unity or other Developer software.
- SHADER to TEXTURE
- SHADER to GLSL
- SHADER to RGB
- SHADER to OBJ
- SHADER to FBX
- SHADER to DAE
- SHADER to 3DS
- SHADER to MAX
- SHADER to BLEND
- SHADER to MA
- SHADER to MB
- SHADER to C4D
Convert a file to SHADER
To convert other file formats to the "Graphics Source Code" file type, you need software like Unity or a similar tool.
- DWG to SHADER
- DAE to SHADER
- X3D to SHADER
- IGES to SHADER
- WRL to SHADER
- JT to SHADER
- SKP to SHADER
- 3DS to SHADER
- 3DM to SHADER
- OBJ to SHADER
- STEP to SHADER
- FBX to SHADER
About SHADER files
A .shader file is primarily a script containing source code used by game engines like Unity and Godot to define visual rendering effects. These files tell the Graphics Processing Unit (GPU) how to calculate light, shadows, textures, and colors for 3D and 2D objects. In Unity, these files typically use the ShaderLab syntax, often wrapping CG or HLSL code blocks. Other variations exist for engines like Quake 3 (id Tech 3) and Paradox Interactive strategy games.
Because .shader files are plain text source code rather than raster images, users often struggle when trying to 'view' them. You cannot double-click a .shader file to see the resulting visual effect (like a JPG or PNG); the code must be compiled and rendered within the specific game engine context to be visible. Furthermore, code written for Unity is not natively compatible with OpenGL or DirectX without modification. For documentation, debugging, or sharing purposes, users often convert .shader files to standard TXT formats to open them in basic text editors like Notepad, or to PDF for archiving code documentation. Developers moving assets between pipelines may also seek to transpile this code into generic GLSL or HLSL standards.
Convert.Guru analyzes your SHADER file, detects the exact format, and lets you read the text inside.
Users also converted GLSL, PNG, ZIP, META, ASSETS, RESS, TEXTURE and RGB files.
The SHADER Converter Story
The history of Convert.Guru began over 25 years ago in California with Tom Simondi’s file-format database. A former contributor to Space Shuttle development and a software pioneer of the 1980s, Simondi established a trusted resource for file type analysis that was even referenced by Microsoft Windows XP. Today, we use modern technology to process and convert thousands of file formats while continually improving our SHADER converter.