USA Converter

Extract text from Unreal Engine game saves (USA)


Drop or upload your .USA file

How to extract text from your USA file

  1. Click the "Select File" button above, and choose your USA file.
  2. You’ll see a preview, if available.
  3. Click the "Convert file to..." button to extract text information.

Convert USA to another file type

To convert USA game saves to another format, you need Unreal Engine or other Game software.

Convert a file to USA

To convert other file formats to the "Game Save File" file type, you need software like Unreal Engine or a similar tool.


About USA files

The .usa file is a proprietary game save or script file utilized by older versions of the Unreal Engine developed by Epic Games. It primarily stores player progression, spatial coordinates, inventory items, and dynamic game state parameters. It is also heavily used as a game logic script in classic PC titles such as Harry Potter and the Chamber of Secrets.

To properly open or utilize a .usa file, you need the exact PC game installation that generated it. Because these files are strictly tied to a specific game's executable, there is no universal software or standard save editor that can open all variations of the format.

Users occasionally seek to convert or edit .usa files to modify their game state, enable cheats, or migrate save data between different game versions. However, the format presents severe disadvantages: it is a closed, proprietary binary format, meaning it cannot be opened in standard text editors without showing garbled characters. Furthermore, it requires the original game to interpret the data, and it is entirely unsupported by web browsers or universal database tools.

Because game saves contain highly specific logic, they cannot be converted into standard document or media files. If you need to inspect the raw data, your best target conversion is to a HEX file for byte-level editing or to plain TXT to extract readable strings, though all underlying game logic and structural formatting will be lost outside the engine.

This file format is exceptionally difficult to open or convert because often only the original software can properly read or export the compiled data. Despite these closed ecosystem restrictions, you can use our tools to inspect the file. If our analysis detects a supported underlying or embedded format, viewing or conversion may still be possible.

Convert.Guru analyzes your USA file, detects the exact format, and lets you read the text inside.

Users also converted U, PSK and PCC files.


FAQ

If you want to convert USA file to EXE, ISO, BIN, CUE, PAK, WAD, PK3, PK4, BSP, MAP, SAV or DAT, you can use Unreal Engine or similar software from the "Game State Storage" category. In the File menu, look for Save As… or Export….

To convert MOD, BIN, CFG, SCX, DAT, MPQ, LOG, CUE, INI, EXE, SCM or ISO files to USA, try Unreal Engine or another comparable tool in the "Game State Storage" category.



The USA Converter Story

The history of Convert.Guru began over 25 years ago in California with Tom Simondi’s file-format database. A former contributor to Space Shuttle development and a software pioneer of the 1980s, Simondi established a trusted resource for file type analysis that was even referenced by Microsoft Windows XP. Today, we use modern technology to process and convert thousands of file formats while continually improving our USA converter.