TSCN Converter

Extract text from Godot scenes (TSCN)


Drop or upload your .TSCN file

How to extract text from your TSCN file

  1. Click the "Select File" button above, and choose your TSCN file.
  2. You’ll see a preview, if available.
  3. Click the "Convert file to..." button to extract text information.

Convert TSCN to another file type

To convert TSCN scenes to another format, you need Godot Engine or other Game software.

Convert a file to TSCN

To convert other file formats to the "Godot Scene File" file type, you need software like Godot Engine or a similar tool.


About TSCN files

A .TSCN file is a human-readable, INI-style text file used by the Godot Engine to store game scenes. It defines a hierarchical tree of nodes, containing everything from 3D meshes and 2D sprites to collision boundaries, UI layouts, and script references. Developers rely on this format because its text-based structure is exceptionally friendly for Git version control compared to binary game formats.

Despite its advantages within Godot, the .TSCN format is strictly proprietary to its ecosystem. A major disadvantage is its complete lack of interoperability with other software. You cannot natively import a .TSCN file into Unity, Unreal Engine, or 3D modeling tools like Blender. The file itself rarely holds raw geometry; instead, it stores relative paths pointing to external OBJ, GLTF, or PNG files scattered across the project directory.

Because of this decoupled nature, standard online converters fail to process .TSCN files. They do not possess the Godot runtime required to parse the node logic, resolve external dependencies, or render the scene. The most reliable conversion targets for 3D data are GLTF or GLB, but this usually requires opening the scene directly inside Godot and exporting it natively. For data interoperability, developers sometimes convert the INI-like structure to JSON or XML to parse the node tree in custom tools.

While this file format is difficult to open or convert outside of its native engine, convert.guru provides a pragmatic workaround. Just drag and drop your file to identify the format, view its internal text structure, and convert it when possible. Even if full 3D conversion isn't supported directly through the browser, our analysis tools can expose the underlying resource paths, embedded logic, and plain text configuration so you can recover your scene data.

Convert.Guru analyzes your TSCN file, detects the exact format, and lets you read the text inside.

Users also converted REMAP, GODOT, IMPORT, STEX, GDC, TXT, TSC and JPG files.


FAQ

If you want to convert TSCN file to JS, TS, PY, JAVA, CPP, C, CS, PHP, RB, GO, RS or SWIFT, you can use Godot Engine or similar software from the "Game Scene Storage" category. In the File menu, look for Save As… or Export….

To convert SH, PY, KT, PS1, SWIFT, LUA, PL, JAVA, SCALA, JS, VBS or TS files to TSCN, try Godot Engine or another comparable tool in the "Game Scene Storage" category.



The TSCN Converter Story

The history of Convert.Guru began over 25 years ago in California with Tom Simondi’s file-format database. A former contributor to Space Shuttle development and a software pioneer of the 1980s, Simondi established a trusted resource for file type analysis that was even referenced by Microsoft Windows XP. Today, we use modern technology to process and convert thousands of file formats while continually improving our TSCN converter.