Click the "Select File" button above, and choose your SWE file.
You’ll see a preview, if available.
Click the "Convert file to..." button to extract text information.
Convert SWE to another file type
To convert your SWE file to another format, you need SMMWE or other Game software.
Convert a file to SWE
To convert other file formats to the "Level Data File" file type, you need software like SMMWE or a similar tool.
About SWE files
A .SWE file is primarily a custom game level created for Super Mario Maker World Engine (SMMWE), or an enterprise web template used by Oracle Siebel CRM.
The Problem: Users typically encounter .SWE files in two frustrating contexts: downloading a custom Mario level that won't open, or managing legacy Siebel server files. Because these formats are proprietary, double-clicking them usually triggers an "Unknown File Type" error. Game levels are binary containers that cannot be opened by standard media players, while Siebel files are server-side scripts often mistaken for standard web pages.
The Solution:
For Gamers: If your file is a level for SMMWE, do not try to convert it to an image or video. Instead, move the file directly into your game's Level directory (e.g., on Android or PC) to play it.
For Developers: If working with Siebel, the file contains HTML markup mixed with Siebel tags. You can "convert" it by changing the extension to HTML or TXT to edit the code in Visual Studio Code or Notepad++.
Legacy Hardware: A large percentage of older .SWE files are authentication triggers for the Swekey system. These are read-only hardware keys and cannot be converted.
Convert.Guru analyzes your SWE file, detects the exact format, and lets you read the text inside.
If you want to convert SWE file to JS, TS, PY, JAVA, CPP, C, CS, PHP, RB, GO, RS or SWIFT, you can use SMMWE or similar software from the "Game Level Data" category. In the File menu, look for Save As… or Export….
To convert SH, PY, KT, PS1, SWIFT, LUA, PL, JAVA, SCALA, JS, VBS or TS files to SWE, try SMMWE or another comparable tool in the "Game Level Data" category.
The SWE Converter Story
The history of Convert.Guru began over 25 years ago in California with Tom Simondi’s file-format database. A former contributor to Space Shuttle development and a software pioneer of the 1980s, Simondi established a trusted resource for file type analysis that was even referenced by Microsoft Windows XP. Today, we use modern technology to process and convert thousands of file formats while continually improving our SWE converter.