KF2 Converter

Extract text from Max Payne animations (KF2)


Drop or upload your .KF2 file

How to extract text from your KF2 file

  1. Click the "Select File" button above, and choose your KF2 file.
  2. You’ll see a preview, if available.
  3. Click the "Convert file to..." button to extract text information.

Convert KF2 to another file type

To convert KF2 animations to another format, you need 3ds Max or other Game software.

Convert a file to KF2

To convert other file formats to the "Game Animation File" file type, you need software like 3ds Max or a similar tool.


About KF2 files

A .kf2 file is a proprietary game data container used primarily to store 3D character animations, models, and resource sequences for video games such as Max Payne and Killing Floor 2. These files hold the skeletal animation coordinates and movement instructions that the game engine requires to render character actions in real-time. Modders and game developers typically handle these files using official game Software Development Kits (SDKs) or specialized 3D modeling environments like 3ds Max paired with community-built export plugins. Users frequently attempt to convert .kf2 files to modify game assets, create custom animations, or port characters into other engines. However, the .kf2 format presents significant challenges. It is a highly proprietary, compiled binary format designed exclusively for its specific game engine, such as the MAX-FX engine or customized Unreal Engine builds. This closed nature means the files are useless outside the game directory. Standard 3D viewers cannot read the engine-specific code, the files are unsupported by web browsers, and attempting to edit them without the exact SDK often corrupts the data. When successful, the ideal target formats for conversion are standard 3D files like FBX, OBJ, or DAE, which allow for animation editing in modern software. Be aware that direct conversion often results in the loss of complex rig data, broken inverse kinematics (IK) chains, or missing texture mappings, as the .kf2 file usually only stores movement data, not the actual polygon meshes. This file format is notoriously difficult to open or convert because the compiled data relies heavily on the specific game engine's architecture. Often, only the original game software or dedicated community modding tools can properly read or export the data. Just drag and drop your file to identify the format, view it, and convert it when possible on convert.guru. If our analysis detects a supported underlying or embedded format, viewing or conversion may still be possible.

Convert.Guru analyzes your KF2 file, detects the exact format, and lets you read the text inside.

Users also converted DLR, BMD and OSL files.


FAQ

If you want to convert KF2 file to EXE, ISO, BIN, CUE, PAK, WAD, PK3, PK4, BSP, MAP, SAV or DAT, you can use 3ds Max or similar software from the "Game 3D Character Animation" category. In the File menu, look for Save As… or Export….

To convert MOD, BIN, CFG, SCX, DAT, MPQ, LOG, CUE, INI, EXE, SCM or ISO files to KF2, try 3ds Max or another comparable tool in the "Game 3D Character Animation" category.



The KF2 Converter Story

The history of Convert.Guru began over 25 years ago in California with Tom Simondi’s file-format database. A former contributor to Space Shuttle development and a software pioneer of the 1980s, Simondi established a trusted resource for file type analysis that was even referenced by Microsoft Windows XP. Today, we use modern technology to process and convert thousands of file formats while continually improving our KF2 converter.