Click the "Select File" button above, and choose your ZNM file.
You’ll see a preview, if available.
Click the "Convert file to..." button to extract text information.
Convert ZNM to another file type
To convert ZNM presets to another format, you need ZBrush or other 3D software.
Convert a file to ZNM
To convert other file formats to the "Procedural Noise Preset" file type, you need software like ZBrush or a similar tool.
About ZNM files
The .znm extension represents a split ecosystem between high-end 3D sculpting and legacy game asset management.
1. ZBrush NoiseMaker Preset (Professional Use):
For 3D artists using Maxon ZBrush, a .znm file is a procedural noise preset. It stores complex surface noise settings - such as erosion, fabric weaves, or organic bumps - created via the NoiseMaker plugin. These files are critical for sharing material definitions between projects without sharing heavy texture maps. Friction Point: These are proprietary parameter files, not images. You cannot "convert" them to JPG or PNG directly; you must load them into ZBrush and render the result.
2. Game Animation & Compressed Data (Modding Use):
In the context of retro gaming (specifically LucasArts' The Phantom Menace and Sega NINJA libraries), .znm files act as containers for scene animations and motion data. As per internal technical specs, the LucasArts variant is often a standard GZIP archive masked with a unique extension. Friction Point: Modders attempting to open these directly will fail. The file header is compressed, making it unreadable to text editors or standard media players unless identified as a GZIP archive.
Convert.Guru analyzes your ZNM file, detects the exact format, and lets you read the text inside.
If you want to convert ZNM file to , you can use ZBrush or similar software from the "3D Noise & Game Animation" category. In the File menu, look for Save As… or Export….
To convert files to ZNM, try ZBrush or another comparable tool in the "3D Noise & Game Animation" category.
The ZNM Converter Story
The history of Convert.Guru began over 25 years ago in California with Tom Simondi’s file-format database. A former contributor to Space Shuttle development and a software pioneer of the 1980s, Simondi established a trusted resource for file type analysis that was even referenced by Microsoft Windows XP. Today, we use modern technology to process and convert thousands of file formats while continually improving our ZNM converter.