How to extract text from your GLKSAVE file
- Click the "Select File" button above, and choose your GLKSAVE file.
- You’ll see a preview, if available.
- Click the "Convert file to..." button to extract text information.
Convert GLKSAVE to another file type
To convert your GLKSAVE file to another format, you need Glulxe or other Game software.
- GLKSAVE to EXE
- GLKSAVE to ISO
- GLKSAVE to BIN
- GLKSAVE to CUE
- GLKSAVE to PAK
- GLKSAVE to WAD
- GLKSAVE to PK3
- GLKSAVE to PK4
- GLKSAVE to BSP
- GLKSAVE to MAP
- GLKSAVE to SAV
- GLKSAVE to DAT
Convert a file to GLKSAVE
To convert other file formats to the "Interactive Fiction Save" file type, you need software like Glulxe or a similar tool.
- MOD to GLKSAVE
- BIN to GLKSAVE
- CFG to GLKSAVE
- SCX to GLKSAVE
- DAT to GLKSAVE
- MPQ to GLKSAVE
- LOG to GLKSAVE
- CUE to GLKSAVE
- INI to GLKSAVE
- EXE to GLKSAVE
- SCM to GLKSAVE
- ISO to GLKSAVE
About GLKSAVE files
A .GLKSAVE file is a preserved game state created by an Interactive Fiction (IF) interpreter running on the Glulx virtual machine. These files store the exact memory dump, variable states, and random number generator seeds of a text adventure game at a specific moment, allowing players to resume their progress later.
Because .GLKSAVE files are essentially binary memory dumps formatted using the IFF (Interchange File Format) standard, they are fundamentally incompatible with standard text editors. Users often attempt to open them in Word or Notepad, only to find unreadable gibberish. Furthermore, these files are strictly tied to the specific release number of the game story file (ULX or GBLORB); updating the game file often renders old saves invalid. Another common issue is the incompatibility between desktop interpreters (which use raw binary) and web-based interpreters like Quixe (which often require Base64 encoded data or JSON objects).
To make the content of a saved game accessible or portable, users need specific conversion workflows:
- For Reading/Sharing: The most practical 'conversion' is to load the save in the original interpreter (e.g., Gargoyle) and use the in-game
SCRIPT command to export the gameplay text to a TXT file. - For Web Play: Moving a save from desktop to a browser often requires converting the binary .GLKSAVE to a Base64 string or JSON structure compatible with web interpreters.
- For Debugging: Developers may convert the file to a hex dump or a XML representation to analyze game states using tools like Glulxe.
Convert.Guru analyzes your GLKSAVE file, detects the exact format, and lets you read the text inside.
Users also converted GLKDATA, FWL, SL2 and LEVEL9 files.
The GLKSAVE Converter Story
The history of Convert.Guru began over 25 years ago in California with Tom Simondi’s file-format database. A former contributor to Space Shuttle development and a software pioneer of the 1980s, Simondi established a trusted resource for file type analysis that was even referenced by Microsoft Windows XP. Today, we use modern technology to process and convert thousands of file formats while continually improving our GLKSAVE converter.