Click the "Select File" button above, and choose your FF7CCMODEL file.
You’ll see a preview, if available.
Click the "Convert file to..." button to extract text information.
Convert FF7CCMODEL to another file type
To convert FF7CCMODEL models to another format, you need Blender or other 3D software.
Convert a file to FF7CCMODEL
To convert other file formats to the "Game Model Archive" file type, you need software like Blender or a similar tool.
About FF7CCMODEL files
The .ff7ccmodel file is a proprietary 3D model archive used exclusively in the video game Crisis Core: Final Fantasy VII, developed by Square Enix. It stores 3D character geometry, skeletal rigs, and vertex weight data needed for the game engine to render characters and objects.
Because this is a closed, proprietary game asset, it has major disadvantages for general 3D work. It cannot be opened natively by mainstream 3D applications like Autodesk Maya or standard web browsers. Modders typically must rely on community-built extraction scripts via Blender or reverse-engineering tools like Noesis to access the mesh data.
Users generally need to convert .ff7ccmodel files to universal 3D formats for editing or animation. The best target formats are FBX (which retains the skeletal rigging and bone hierarchy) or OBJ (which extracts a static mesh). Note that converting this file usually breaks material links, as the actual textures are stored in separate proprietary archives within the game files.
This file format is notoriously difficult to open or convert because standard online converters lack the specific reverse-engineered parsers required to decrypt Square Enix engine files. Often, only the original game engine or highly specialized community scripts can properly read or export the data. If our analysis detects a supported underlying or embedded format, viewing or conversion may still be possible.
Convert.Guru analyzes your FF7CCMODEL file, detects the exact format, and lets you read the text inside.
FAQ
If you want to convert FF7CCMODEL file to , you can use Blender or similar software from the "Game 3D Model Storage" category. In the File menu, look for Save As… or Export….
To convert files to FF7CCMODEL, try Blender or another comparable tool in the "Game 3D Model Storage" category.
The FF7CCMODEL Converter Story
The history of Convert.Guru began over 25 years ago in California with Tom Simondi’s file-format database. A former contributor to Space Shuttle development and a software pioneer of the 1980s, Simondi established a trusted resource for file type analysis that was even referenced by Microsoft Windows XP. Today, we use modern technology to process and convert thousands of file formats while continually improving our FF7CCMODEL converter.