Click the "Select File" button above, and choose your BCSTM file.
You’ll see a preview, if available.
Click the "Convert file to..." button to extract text information.
Convert BCSTM to another file type
To convert your BCSTM file to another format, you need vgmstream or other Game software.
Convert a file to BCSTM
To convert other file formats to the "Streamed Audio Loop" file type, you need software like vgmstream or a similar tool.
About BCSTM files
The .BCSTM file is a proprietary Nintendo Streamed Audio format used primarily in Nintendo 3DS and Wii U games. Unlike standard audio files, .BCSTM acts as a container for DSP-ADPCM compressed audio that includes specific metadata for seamless looping, allowing background music (BGM) to play indefinitely without audible gaps. This format is heavily utilized for 3DS HOME Menu themes and in-game soundtracks.
Users typically encounter these files when extracting game assets (data mining) or creating custom 3DS themes. The primary problem is that standard media players like Windows Media Player, iTunes, or stock mobile players cannot open them. Furthermore, converting them carelessly to formats like MP3 strips the loop points, resulting in a track that simply stops instead of repeating. For listening, the best practice is to convert .BCSTM to WAV or FLAC using tools that honor the loop metadata (often rendering the loop 2-3 times before fading out). Conversely, modders creating custom themes often need to convert to .BCSTM, where they face strict constraints: files must remain under 3.3MB to function on hardware.
Convert.Guru analyzes your BCSTM file, detects the exact format, and lets you read the text inside.
If you want to convert BCSTM file to MP3, WAV, AAC, FLAC, OGG, WMA, M4A, AIFF, OPUS, ALAC, APE or WV, you can use vgmstream or similar software from the "Nintendo Game Audio Stream" category. In the File menu, look for Save As… or Export….
To convert MIDI, AAC, TTA, AU, WV, DTS, MID, FLAC, RA, MP3, PCM or WAV files to BCSTM, try vgmstream or another comparable tool in the "Nintendo Game Audio Stream" category.
The BCSTM Converter Story
The history of Convert.Guru began over 25 years ago in California with Tom Simondi’s file-format database. A former contributor to Space Shuttle development and a software pioneer of the 1980s, Simondi established a trusted resource for file type analysis that was even referenced by Microsoft Windows XP. Today, we use modern technology to process and convert thousands of file formats while continually improving our BCSTM converter.